This can be in the form of a fused multiply-add operation.
2.
It could work on 16-bit numbers and needed 390 ns for a multiply add operation.
3.
The fetch-and-add operation can solve the wait-free consensus problem for no more than two concurrent processes.
4.
SIMD execution can perform up four single-or double-precision fused-multiply-add operations ( eight FLOPS ) per cycle.
5.
For instance, in a load / store approach both operands for an ADD operation must be in registers.
6.
Room synchronization can be used to implement asynchronous parallel queues and stacks with constant time access ( assuming a fetch-and-add operation ).
7.
In a register memory approach one of the operands for ADD operation may be in memory, while the other is in a register.
8.
For small values of " n ", however, the extra shift and add operations may make it run slower than the longhand method.
9.
This differs from a load / store architecture ( used by MIPS ) in which both operands for an ADD operation must be in registers before the ADD.
10.
Equivalently, the multiply-add operations performed during component-wise matrix multiplication should be replaced by Boolean and-or operations, that is, so that one is working with a ring of characteristic 2.